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NPC Generator

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Advanced [show]


Corkitron Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Healer, and carries longbows. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his mother.

History: Corkitron was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich, Slave. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Corkitron Appleblossom, Male Halfling Warrior 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp. Sardonyx (80 gp). 1 Breastplate.


Social Check DCs


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gold crest is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Sailor, who enjoyed hunting, Shamash was taken on many hunting expeditions. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Attractive, Family, Nature. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 280 gp. 4 Tanglefoot bags.


Social Check DCs


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He usually wears his green robe and has his sword always slung over his shoulder. His copper crest is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Commoner 15
Medium (6'1") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +5, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1200 pp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold cup set with emeralds (10000 gp). Cloth of gold vestments (80 gp). Cloth of gold vestments (80 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold music box (1000 gp). 1 Medium magic item.


Social Check DCs


Gimurt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His clothes are grease stained in places. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he wants to get laid

Flaws: Ugly, Emotional, Addict. Bonds: Poor, Immigrant. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Gimurt Deepdelver, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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