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NPC Generator

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Advanced [show]


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is knotted and matted. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Immigrant. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Sydney, Male Human Ranger 2
Medium (5'8") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His golden hair is smooth and relatively long. His violet eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Military, Religious. Occupation: Guard

Voice: Raspy

Attributes [hide]

Alberich Rakankrak, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Morkral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has brown hair. He has a dull look in his hazel eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A strong sense of loyalty to Dwarven people; and he is compelled to act according to his religious beliefs

Flaws: Racist. Bonds: Rich, Slave, Religious, Enemies. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Morkral Thrahak, Male Dwarf Sorcerer 10
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 220 pp. Alexandrite (300 gp).


Social Check DCs


Gomory Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple brown robe with blue stripes complete with hood. His white hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Barber, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: He has a crush on the local Barber; and he's attracted to the pc

Flaws: Impulsive. Bonds: Nature, Adventurer, Criminal record, Has a crush. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Ray, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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