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Pirithin Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pirithin took refuge in the old dungeon and found the beat up greataxe and armor he uses now. After a long history of fighting, Pirithin and his spouse have recently divorced.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Nature, Has a crush. Occupation: Laborer

Voice: German accent

Attributes [hide]

Pirithin Nimblefingers, Male Halfling Paladin 9
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Blue quartz (5 gp). Smoky quartz (70 gp). Fiery yellow corundum (1600 gp). Rock crystal (70 gp).


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His long beige fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the west. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Justice, Joker. Bonds: Attractive, Immigrant, Family. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Great Shore, Male Tabaxi Commoner 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Arjhan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to cover his moderate length bronze crest. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive, Enemies, Mentor. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Arjhan Linxakasendalor, Male Dragonborn Fighter 10
Medium (6'5") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 88 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1100 gp. Alexandrite (500 gp). Chrysoprase (30 gp). Tiger eye turquoise (13 gp). Deep blue spinel (500 gp). Violet garnet (500 gp).


Social Check DCs


John Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

John Malcolms, Male Half-Elf Rogue 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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