Adelard Charlton, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carpenter does. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a small hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and someone believes him a fraud
Ideals: Opinionated. Bonds: Job, Enemies, Religious, Mentor. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 47 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2700 gp. Blue sapphire (1200 gp). Bloodstone (50 gp). Red spinel (70 gp). Freshwater pearl (14 gp). Rose (50 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean grey cloak covering his clean studded leather. His crest is greying and his face has many wrinkles. His red eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Athletic, Professionalism. Bonds: Poor, Job, In love. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 270 gp.
Aura Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze, and carries hand crossbows. He wears a small hat to cover his moderate length red fur. His blue eyes are slightly larger than normal.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sage mother left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Professionalism. Flaws: Selfish, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 12000 sp. Jet (150 gp). Rhodochrosite (4 gp). Black pearl (1300 gp). Jade (150 gp). Onyx (30 gp). Moss agate (4 gp). Pink pearl (150 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Denholm, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Bowyer and found it very stressful. He left for the east, certain he would find work there.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 22 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 190 pp. Chrysoprase (20 gp). Sardonyx (20 gp). Iolite (20 gp). Alexandrite (500 gp).
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