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NPC Generator

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Advanced [show]


Adran Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His deerstalker hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Adran lived on a farm with his father, near the main road leading to a nearby town. Adran was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Religious. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adran Galanodel, Male Elf Ranger 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Eberk Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright tan suits and hats. His hair is short and blonde. His green eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Fearful. Bonds: Poor, Enemies, Mentor, Adventurer, Criminal record. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Eberk Rubyeye, Male Dwarf Aristocrat 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 4 Thunderstones. 6 Acid flasks. 1 Everburning torch. 4 Thunderstones.


Social Check DCs


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: Kelter is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Kelter studied abroad. After coming to the age of reason, Kelter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Wildheart, Male Halfling Fighter 13
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 116 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Elven, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Rich purple corundum (1300 gp). Banded agate (12 gp). Moss agate (12 gp). Rock crystal (20 gp). Hematite (12 gp). Blue quartz (12 gp). White pearl (70 gp). Golden yellow topaz (700 gp). Chrysoberyl (70 gp). Golden yellow topaz (700 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a black handlebar mustache and slicked back black hair. His gray unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is an amazing painter.

History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He was granted divine powers by his dying sister.

Motivation: He's attracted to the PC.

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Burgell Turen, Male Gnome Ranger 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs

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