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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with green pants. His brown fur is singed and shortened. He has amber eyes and a grey hat with a green feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his father. A gifted student he started as a Actor, but he got bored and became a Barkeep. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sweet In the Wind, Male Tabaxi Rogue 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Tricking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His orange fur is long and unkept. His eyes are a pleasant copper.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Tricking lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has since lost track of the people in his past.

Motivation: Tabaxi compassion; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Tricking Running, Male Tabaxi Ranger 9
Medium (6'4") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Prâk Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His auburn hair is lengthy. He has brown eyes and a black hat with a white feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.

History: He was born in the north. Prâk was born on a far northern plains where he grew up under the tutelage of his father, an expert Crown-heir. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant, Attractive. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Prâk Springfield, Male Half-Orc Adept 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +6, Deception +1
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey tunic with white highlights, and long black pants that bunch up around his shoes. He wears his green crest up. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Merchant, Nadarr learned a great deal about his father's area of expertise. A freak accident while working with his Miller father left him crippled. He has achieved small success as a Merchant.

Motivation: Regain custody of his son; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Philantrophist, Artistic. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Barbarian 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 80 gp. Jet (120 gp).


Social Check DCs

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