Shedinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His scarlet crest is lengthy. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Logical. Flaws: PTSD. Bonds: Rich, Nature, Military. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 166 (19d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
Possessions: 14000 gp. Lapis lazuli (5 gp). Rose (40 gp). Pink pearl (140 gp). Obsidian (5 gp). Aquamarine (500 gp). Violet garnet (500 gp). Tourmaline (140 gp). Chrysoberyl (140 gp). Red-brown spinel (140 gp). Amethyst (140 gp). Aquamarine (500 gp). Aquamarine (500 gp). Star ruby (800 gp). Emerald (800 gp). Citrine (40 gp). Blue quartz (5 gp). Rhodochrosite (5 gp). Azurite (5 gp). Red-brown spinel (140 gp). Aquamarine (500 gp). Black opal (800 gp). Lapis lazuli (5 gp). 1 Medium magic item.
Modean Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey feathered hat and grey clothes. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them
History: Modean was born in the east. At a young age he loved to build and create. In his 13th year, his parents were killed by a illithids raid, leaving Modean alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp. Silver pearl (50 gp).
Pallabar Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, blue shirt, and yellow tie. He has a moderate pudge and is not very fit. His red hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Healer, who enjoyed hunting, Pallabar was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Rich purple corundum (600 gp). Moonstone (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Joser Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His white hair is heavily combed to the right. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp. 3 Holy water. 2 Acid flasks. 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!


