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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drogo Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear violet clothing when he does not wear armor. His brown hair is still thick. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his writing dream.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Drogo Alby, Male Human Monk 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Athletics +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Burto Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown coat over a tan low-cut shirt, and a feathered hat upon his head. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes are slightly larger than normal.

Personality: He has always had a great fascination with Halfling culture. He is harsh and unforgiving.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. After a long history of fighting, Burto and his spouse have recently divorced.

Motivation: To be a Server again; and he's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Job. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Burto Warmwater, Male Halfling Wizard 11
Small (3'2") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 260 pp. Black opal (1200 gp). Tourmaline (150 gp). Lapis lazuli (9 gp). Rose (30 gp). Peridot (30 gp). Jet (150 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely tan suit with pastel socks and a vest with buckled shoes. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Scribe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Scribe like his father before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice, Impeccable. Bonds: Job, Rich. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Nuraval Dankil, Male Dwarf Fighter 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Adran Teinithra, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western man is typically in his Junk Dealer uniform. He wears his chestnut hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Addict. Bonds: Job, Criminal record, Nature. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Adran Teinithra, Male Elf Commoner 5
Medium (4'9") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)17 (+3) 10 (+0)15 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp. Malachite (13 gp). Rose (50 gp). Deep blue spinel (200 gp).


Social Check DCs

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