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NPC Generator

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Advanced [show]


Ahrim Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is thinning but still full. He has black eyes and a white hat with a red feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: Gifted from a young age, Ahrim studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Ahrim Ideal, Male Tiefling Cleric 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 14 (+2)19 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Qemuel Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Qemuel Lithe, Male Tiefling Commoner 7
Medium (6'3") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5

Possessions: 300 gp. Tourmaline (100 gp). Deep blue spinel (1100 gp). Iolite (20 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûkâ Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Tûkâ Southey, Male Half-Orc Druid 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Dazzazn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blue crest is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Miller and found it very stressful. He has worked as a Miller like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Fighting. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Dazzazn Clethtinthiallor, Male Dragonborn Druid 10
Medium (6'2") Dragonborn, Lawful Evil (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 18 (+4)20 (+5)
Skills Nature +5, Persuasion +9
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 130 pp.


Social Check DCs

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