Ar-Gul Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. His black hair is long and unkept. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: Born in the east to a Seamstress, Ar-Gul learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 13)
Armor Class 10
Hit Points 60 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 700 pp. Coral (160 gp). Deep blue spinel (1000 gp). Onyx (40 gp). Azurite (10 gp). Eye agate (10 gp). Star rose quartz (40 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Thorpe Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his halberd. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. He has violet eyes.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Thorpe hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 50 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 220 pp. Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).
Hunter Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and carries longbows. His tied-back hair is chestnut. His eyes are hazel.
Personality: Eccentric and domineering, Hunter will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush; and he is greedy
Ideals: Fighting, Extrovert. Flaws: Mundane. Bonds: Has a crush, Rich. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Terran, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +8
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Jeweled electrum ring (7000 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Medium magic item.
Naal Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears green cloth garments or leather armor. His long white hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Ploughman business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Disciplined. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
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