Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to end his boredom
Ideals: Logical, Fighting. Flaws: Terse, Mundane. Bonds: Nature. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp.
Alex Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Lazy. Bonds: Nature, Adventurer, Job. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item.
Shamash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan shirt with thin blue vertical stripes and white pants. He wears his red crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Shamash studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother
Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Family, Job. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (300 gp). 3 Antitoxin.
Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and he is always smoking a pipe.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Arannis was raised in a hard working conservative environment. His childhood dream was to be a Merchant, but he was a colossal failure. He struck the Ploughman job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Joker. Bonds: Attractive, Religious, Job. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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