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NPC Generator

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Advanced [show]


Fivin Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His long red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Assassin in town.

History: When he was but 7 years old his parents immigrated from the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Assassin for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated. Bonds: Poor, Attractive, Job, Immigrant, Criminal record. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Fivin Rothenel, Male Elf Cleric 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 18 (+4)16 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Goblin, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: Just what you see.


Social Check DCs


Andram Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with pastel slacks. He is physically well-built. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the north to a Carter, Andram learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Carter for hire.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Andram Ennui, Male Tiefling Warrior 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 17 (+3)14 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Shipwright, who enjoyed hunting, Kerkad was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Insomniac, Shy. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Kerkad Nemmonis, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Giant, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1100 gp. Zircon (80 gp). Peridot (80 gp). Eye agate (7 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Banded agate (7 gp). Iolite (80 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son.

Flaws: Shy, Hedonist. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Thamior Fahrend, Male Half-Elf Fighter 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)18 (+4) 10 (+0)13 (+1)
Skills Insight +2, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Obsidian (7 gp).


Social Check DCs

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