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NPC Generator

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Lvl.
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Seed

Advanced [show]


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He wears his chestnut hair up in a very large beehive style do. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Manfred Bentham, Male Human Monk 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 120 gp. Red-brown spinel (70 gp).


Social Check DCs


Thoradin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Slave Trader. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Logical. Bonds: Immigrant, Job, Rich, Nature, Adventurer. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Thoradin Rakankrak, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 20 (+5)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Fenriz Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy grey suit. He has purple hair. His eyes are gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: Fenriz was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Weaver and was forced into it by his family.

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Fenriz Virtue, Male Tiefling Commoner 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Whurbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large yellow mantle and cape that has been intricately interwoven into his black robe, and is pretty ugly. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: His mother raised him in a mountain cabin. Whurbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Whurbin Orcfoe, Male Dwarf Wizard 5
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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