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NPC Generator

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Advanced [show]


Alston Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Addict, Mundane. Bonds: Rich, Job, In love. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Alston Tarkelby, Male Gnome Bard 6
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His fur is red and curly. His eyes, though not visible through his cowl, are green.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Lone took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Lone In Woods, Male Tabaxi Barbarian 11
Medium (5'5") Tabaxi, Neutral Good (CR 11)
Armor Class 11
Hit Points 105 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 14 (+2)18 (+4)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 200 pp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Detective like his father before him.

Motivation: Money/treasure; and he's looking for his big break

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Eberk Burrowfound, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 pp. Rhodochrosite (14 gp). Chalcedony (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Leaf Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries a battered club and tarnished flail as well. His brown fur is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: Eccentric and domineering, Leaf will drive conversation. He is obsessed with finding treasure.

History: When he was but 5 years old his parents immigrated from the north. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Extrovert. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: German accent

Attributes [hide]

Leaf Hummingbird, Male Tabaxi Druid 7
Medium (6'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs

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