Bhevek Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His silver hair is lengthy and is close to two feet long. His eyes are brown.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He struck the Bather job and began his own company from there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions
Bonds: Poor, Attractive, Criminal record, Job, Religious, Mentor. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 16
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
Possessions: 10 pp.
Lamlis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His green eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Priest, Lamlis learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Solid gold idol (400 gp).
Mugrunden Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a blue suit. His broad hat is riddled with cuts and holes. His fierce gold eyes like to dwell on things.
Personality: Mugrunden is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 14)
Armor Class 11
Hit Points 61 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 500 pp. Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Chrysoprase (40 gp). Azurite (15 gp). Chalcedony (40 gp). Deep blue spinel (900 gp). Rock crystal (40 gp).
Hunter Royston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears light armors faded through time and improper care. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Hunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he would like to get married and retire
Ideals: Disciplined, Optimist. Bonds: Attractive. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Black pearl (300 gp).
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