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NPC Generator

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Advanced [show]


Gruk Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Gruk embodies much of what other species detest in the Half-Orcs. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Layabout, his father struggled to pay the bills. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gruk and his spouse have recently divorced.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Gruk Bradly, Male Half-Orc Sorcerer 4
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Investigation +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Malachite (10 gp). Lapis lazuli (10 gp). Citrine (60 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Kyle Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a flapper bob. His eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Bellfounder, his mother struggled to pay the bills. A gifted student he started as a Bellfounder, but he got bored and became a Carter. He became a Carter soon after.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Athletic. Flaws: Insomniac. Bonds: Slave, Poor, Job, Adventurer. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Tattersall, Male Human Adept 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mormog Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports grey clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. Mormog was born on a far eastern plains where he grew up under the tutelage of his father, an expert Brewer. He has set out to sabotage the competition.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Professionalism. Bonds: Job, Rich, Immigrant, Debt. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Mormog Altham, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Ortegar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports blue clothing, slightly heavier than average wear. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Ortegar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Ortegar Quickstep, Male Halfling Warlock 10
Small (2'10") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 800 gp. Alexandrite (700 gp). Hematite (15 gp). Jet (100 gp). Black opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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