Nirgel Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears bulky yellow painted plate armor, and sports empty pouches on his belt. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Nirgel grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 2 Tanglefoot bags. 3 Alchemist’s fire. 2 Tanglefoot bags.
Thradal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His chestnut hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: Thradal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is obsessed with finding treasure.
History: Thradal was born the youngest of three triplets. Thradal was born on a far southern forest where he grew up under the tutelage of his father, an expert Architect. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Family, Immigrant. Occupation: Architect
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp.
Erdan Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. He is bristling with hidden weapons, mostly lances and hammers. His auburn hair is cut short. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Gifted. Bonds: Criminal record, Military, Rich. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple white robe with tan stripes complete with hood, and he perpetually has his shortbow ready. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with music.
History: Sapply was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Melee.
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