Norman Milton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear red tank tops with brown pants. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small plains village. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he wants to meet his childhood hero
Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 50 gp. Bloodstone (60 gp).
Aldous Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His head has been shaved. He has several tiny jet earrings on each ear.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Skamos Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and many brigands want him driven away
Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 68 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Goblin
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
Possessions: 9000 gp. Jasper (80 gp). Tourmaline (110 gp). Jasper (80 gp). Amethyst (110 gp). Amethyst (110 gp). Peridot (80 gp). Silver pearl (110 gp). Moonstone (80 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Respect, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His blue hair has been sun bleached extensively. His eyes are likewise gold. His teeth are white and perfect.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Ahrim studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Religious. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
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