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NPC Generator

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Advanced [show]


Thamuz Skill, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of magic around his neck, and a quarterstaff on his belt. His black hair is smooth and relatively long. His red eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Thamuz Skill, Male Tiefling Barbarian 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 67 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)19 (+4) 14 (+2)19 (+4)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Cory Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is well dressed, constantly wearing a violet suit, white shirt, and tan tie, and his gloved hand is found clutching a warhammer. His brown hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Doctor for hire.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious, Job. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Cory Haley, Male Human Cleric 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1400 gp. Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs


Alex Staurheim, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Gifted, Fighting. Flaws: Hedonist. Bonds: Rich. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Staurheim, Male Human Druid 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. 1 Healer’s kit.


Social Check DCs


Gormogord Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy and is close to two feet long. He is baby faced.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Poor, Job, Immigrant, Mentor. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Gormogord Greenbottle, Male Halfling Warlock 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Orc, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: A roughly beaten golden orb (140 gp).


Social Check DCs

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