Quick In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy yellow fur. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.
History: The child of western immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found; and a strong sense of loyalty to tabaxi people
Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Rich, Immigrant, Family. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Sun Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'1" and prefers to wear blue pants and tee shirts. His right hand appears badly burned and disfigured. His fur is cut close to his head. He has a dull look in his blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born blind and as such lacked many opportunities for work. In his 17th year, his parents were killed by a illithids raid, leaving Sun alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 105 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
Possessions: 1900 gp. Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). 1 Minor magic item.
Silvo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His hair is short and white. He has several tiny sapphire earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He can't help but pocket interesting objects he comes across
History: Silvo was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Job, Criminal record. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 98 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Deep blue spinel (1300 gp). Citrine (30 gp). Moss agate (5 gp). Jet (110 gp). Bloodstone (30 gp). Blue star sapphire (1200 gp). Moss agate (5 gp). Lapis lazuli (5 gp). Golden yellow topaz (1300 gp). Azurite (5 gp). Brown-green garnet (110 gp).
Pog Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He tends to wear a large red jacket. His auburn hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Pog was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Family, Adventurer. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 12000 cp. 1 Minor magic item.
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