Kilvar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Lazy. Bonds: Attractive, Poor. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 240 gp.
Robert Landon, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He has a small bristly mustache and wavy chestnut hair. His eyes are violet and beady.
Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer, Military. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Large well-done wool tapestry (100 gp).
Windy Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red fur is drawn into a two foot long braid. His blue eyes are passionate and lively.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: Windy was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero.
Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 130 gp.
Paggen Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Tailor business at a young age. He was an apprentice working in his mother's forge. He has achieved small success as a Tailor.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Emotional. Bonds: Rich, Job, Religious. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 84 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 120 pp. Bloodstone (60 gp). Deep blue spinel (500 gp). Blue star sapphire (800 gp). Lapis lazuli (14 gp). Iolite (60 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.
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