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NPC Generator

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Advanced [show]


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His red hair is heavily combed to the right. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Pacifist, Impeccable. Flaws: Shy. Bonds: Rich, Has a crush, Adventurer. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Thamior Caerdonel, Male Elf Bard 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 16 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 500 gp. Chrysoprase (20 gp). Azurite (9 gp). Tourmaline (150 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries scythes. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Religious. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Therai Sympathy, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)9 (-1) 11 (+0)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 300 gp. Jeweled anklet (2000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and he perpetually has his quarterstaff ready. His brass crest is lengthy. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Job. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Azzakh Grrrmmballhyst, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Duergath Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in morningstar use. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Duergath Helcral, Male Dwarf Monk 5
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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