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NPC Generator

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Advanced [show]


Miles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, and carries hand crossbows. He has done his best to style his black hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Professionalism. Flaws: Addict, Ugly. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Miles Wordsworth, Male Human Druid 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp.


Social Check DCs


Shag Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His blonde hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Mercenary, Shag learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. Recently he has begun working with bootleggers and crooks.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a rival would like him out of the picture

Flaws: Shy. Bonds: Attractive, Job, Criminal record, Debt. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Shag Marley, Male Half-Orc Barbarian 4
Medium (5'3") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alston Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Bonds: Rich, Attractive, Criminal record, Adventurer. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Alston Garrick, Male Gnome Fighter 5
Small (3'7") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 61 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Rock crystal (20 gp). Jade (100 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Watson High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black shirt with thin grey vertical stripes and pastel pants. He has styled his white hair well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. Watson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Watson High-hill, Male Halfling Bard 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 51 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 200 gp. Gold and topaz bottle stopper cork (300 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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