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Advanced [show]


Glim Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and red handkerchief worn on his left side. He is bald on top and has large golden tufts of hair around his ears. His fierce amber eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: He is a Hag in disguise. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Adventurer, Military. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Glim Quillsharpener, Male Gnome Monk 12
Small (3'3") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills Insight +8, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. Golden circlet with four aquamarines (5000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His crest is greying and his face has many wrinkles. His gold eyes have a joyful gleam in them most of the time.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Donaar was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Adventurer, Family. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Commoner 18
Medium (6'7") Dragonborn, Neutral Good (CR 18)
Armor Class 14
Hit Points 45 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 17 (+3)19 (+4)
Skills Animal Handling +9
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4

Possessions: 5000 gp. Black velvet mask with numerous citrines (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (3000 gp). A silver and pearl hairclip (30 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Jeweled electrum ring (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold music box (3000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (1500 gp). Black velvet mask with numerous citrines (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His yellow fur is singed and shortened. His eyes are a pleasant hazel.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He receives visions of the future at random moments

History: Edge lived on a farm with his mother, near the main road leading to a nearby town. Edge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Edge decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Criminal record. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Edge Of Snakes, Male Tabaxi Druid 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Ralf Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black shirt with thin red vertical stripes and white pants. His whole body is exceptionally muscular. His chestnut hair is unkempt and raggedy. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Ralf Woods, Male Half-Elf Aristocrat 9
Medium (4'10") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Brown-green garnet (140 gp). Onyx (80 gp).


Social Check DCs

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