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NPC Generator

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Advanced [show]


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Travok was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Armorer and was forced into it by his family.

Ideals: Joker, Artistic. Flaws: Hedonist. Bonds: Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Travok Aranore, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 230 gp. 1 Simple lock.


Social Check DCs


Thar Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He has moderate length white hair. He is baby faced.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Military, Nature. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thar Clapham, Male Half-Orc Rogue 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 600 gp. Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized red coat. His Stetson hat is riddled with cuts and holes. His brown unseeing eyes seem to look past you.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Percival and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Percival discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Percival fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Percival Branson, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ortegar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a simple grey robe with green stripes complete with hood. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: He is a Slaad in disguise. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic, Logical. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Ortegar Copperkettle, Male Halfling Paladin 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp.


Social Check DCs

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