Anverth Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Flaws: Ugly, Shy, Depressed. Bonds: Rich, Family. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp. Azurite (10 gp). Deep green spinel (80 gp). Coral (80 gp).
Soveliss Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He has a large brown mantle and cape that has been intricately interwoven into his violet robe. He has done his best to style his brown hair to look like a famous performer. His eyes are violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.
Motivation: To be a Shoemaker again; and he is unsatisfied with his job
Ideals: Impeccable, Professionalism, Entrepeneur. Bonds: Family, Job. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 120 gp.
Einkil Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Einkil took refuge in the large cave and found the beat up rapier and armor he uses now. He has never given up on his painting dream.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Disease, Lazy. Bonds: Nature, Adventurer. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 200 gp. Banded agate (10 gp). Black opal (1100 gp). Tiger eye turquoise (10 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.
Thoradin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with broad hat, and a wedding ring on his right hand. His chestnut hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with singing.
History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered singing. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Addict, Shy. Bonds: In love, Rich. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 45 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Amethyst (150 gp). Carnelian (50 gp). Carnelian (50 gp). Tourmaline (150 gp). Aquamarine (300 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item.
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