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NPC Generator

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Advanced [show]


Karash Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair has been sun bleached extensively. His brown eyes peer out from beneath his feathered blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Rich, Attractive. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Karash Walcott, Male Half-Orc Commoner 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Morgran Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He sports grey clothing, slightly heavier than average wear, and his gloved hand is found clutching a monstrous two handed axe. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Morgran was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Secretive, Fearful. Bonds: Attractive, Debt. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Morgran Frostbeard, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Jade (100 gp).


Social Check DCs


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has done his best to style his yellow fur to look like a famous performer. His blue eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sun reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Junk Dealer soon after.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Rich, Military, Job, Family. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Sun Buttons, Male Tabaxi Wizard 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 100 pp. Azurite (4 gp). Black pearl (800 gp).


Social Check DCs


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white costume with the symbols of the four houses of cards on his torso. His moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: The child of a Courier, who enjoyed hunting, Bertram was taken on many hunting expeditions. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Flaws: Insomniac, Depressed, Selfish, Insane. Bonds: Nature. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Barbarian 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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