Great Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His white fur is still thick. His thin eyebrows rest above his beady copper eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. Great was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Healer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1100 gp. Black star sapphire (1500 gp). Brown-green garnet (160 gp). Sard (30 gp). Aquamarine (1300 gp). Lapis lazuli (8 gp).
Modean Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears silk and lounges about seductively. His hair is blue and curly. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Modean embodies much of what other species detest in the Tieflings. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Actor, who enjoyed hunting, Modean was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2800 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Zook Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He is bald on top and has large red tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Guard business at a young age. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Job. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Infernal, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Alexandrite (200 gp). Tiger eye turquoise (5 gp).
Vanuath Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His hair is chestnut and curly. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Vanuath has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Fisher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
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