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NPC Generator

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Advanced [show]


Tree Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His fur is lavender and curly. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Bonds: Attractive, Adventurer, In love, Military, Job. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Tree Of Claws, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Zepar Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. His brown hair is still thick. His black eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Zepar Skill, Male Tiefling Druid 4
Medium (6'1") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)18 (+4) 9 (-1)14 (+2)
Skills Insight +1, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Giant, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: The child of a Server, who enjoyed hunting, Gerard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Gerard Lindsay, Male Human Wizard 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 3100 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Peridot (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple green robe with brown stripes complete with hood. He keeps his long black hair kept up in a rat tail. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Flaws: Cynical, Fearful, Ugly. Bonds: Nature, Rich. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Adrik Lutgehr, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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