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NPC Generator

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Advanced [show]


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He keeps his red hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Priest. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up dagger and armor he uses now. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Kyle Marley, Male Human Rogue 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Goblin, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp. 2 Tanglefoot bags.


Social Check DCs


Hûmgrat Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his brown robe and has his trident always slung over his shoulder. He is an epitome of beauty. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Hûmgrat wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Hûmgrat was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Hûmgrat Radcliffe, Male Half-Orc Druid 11
Medium (5'2") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)7 (-2) 10 (+0)13 (+1)
Skills Athletics +7, Performance +5
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2300 gp. Banded agate (4 gp). Deep blue spinel (900 gp). Deep green spinel (90 gp). Pink pearl (90 gp).


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He sports a flattop fur cut. He has a dull look in his amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Druid 4
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Rhodochrosite (9 gp). White pearl (100 gp). White pearl (100 gp). Brown-green garnet (100 gp).


Social Check DCs


Sindri Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His thin eyebrows rest above his beady hazel eyes.

Personality: Overbrimming with self-confidence, Sindri isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. After coming to the age of reason, Sindri took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sindri Glittergem, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Magnifying glass. 1 Superior lock. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs

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