Charles Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. His brown hair is still thick. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Enemies. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 290 gp.
Three Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His red fur is greasy and uncared for. His eyes, though not visible through his cowl, are green.
Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1400 gp. Star rose quartz (80 gp). Blue quartz (14 gp). Tourmaline (70 gp). Rhodochrosite (14 gp). Freshwater pearl (14 gp).
Seven Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His gray fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Seven was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against dire rats.
Flaws: Sensitive. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 21 (+5) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 700 gp. White pearl (50 gp). Eye agate (7 gp). Carnelian (30 gp). Emerald (1100 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Blue sapphire (1100 gp).
Randal Kent, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He is physically well-built. His golden hair has been sun bleached extensively. His eyes are hazel and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Map Maker, but he was a colossal failure. He has drifted from career to career and currently works as a Cartwright.
Motivation: Revenge; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job, Enemies. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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