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NPC Generator

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Darrak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Priest father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Darrak Fallack, Male Dwarf Warlock 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Ogg Read, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Ogg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Immigrant, Military, Religious. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Ogg Read, Male Half-Orc Barbarian 4
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)9 (-1) 14 (+2)7 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Aramil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with white lining and desert motifs, marred by teas. He has wavy auburn hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aramil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Aramil Caphaxath, Male Elf Cleric 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Moss agate (8 gp).


Social Check DCs


Ar-Karo Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Ar-Karo was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Ar-Karo Lincoln, Male Half-Orc Barbarian 7
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 20000 cp.


Social Check DCs

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