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NPC Generator

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Advanced [show]


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gerard was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Flaws: Ugly. Bonds: Guardian, Rich, Job, Adventurer. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Gerard Home, Male Human Wizard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Immeral Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Immeral was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Flaws: Disease, Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Xiloscient, Male Elf Monk 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Rock crystal (20 gp). Silver pearl (100 gp).


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man prefers to wear flannel. His tied-back hair is golden. He has gray eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Bonds: Enemies, Military, Adventurer, In love, Religious. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

William Skelton, Male Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Tourmaline (120 gp).


Social Check DCs


Azgrom Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a pastel and tan robe with the hood down. His hair is auburn, silky, and of moderate length. He has blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Server business at a young age. His mother was a soldier and died while he was still young. Azgrom was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Server.

Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage

Bonds: Attractive, Family, Job, Military, Rich. Occupation: Server

Voice: Indian accent

Attributes [hide]

Azgrom Barton, Male Half-Orc Expert 16
Medium (6'10") Half-Orc, Neutral Good (CR 16)
Armor Class 13
Hit Points 76 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +7, Nature +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4

Possessions: 7000 gp. Rhodochrosite (11 gp). Aquamarine (900 gp). Coral (160 gp). Lapis lazuli (11 gp). Hematite (11 gp). Obsidian (11 gp). Onyx (30 gp). Amethyst (160 gp). Emerald (900 gp). Onyx (30 gp). Malachite (11 gp). Chrysoberyl (160 gp). Jasper (30 gp). Deep blue spinel (900 gp). Brown-green garnet (160 gp). Tourmaline (160 gp).


Social Check DCs

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