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Mormo Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: The child of a Servant, who enjoyed hunting, Mormo was taken on many hunting expeditions. Mormo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Nature, Adventurer. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Mormo Music, Male Tiefling Adept 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 18 (+4)13 (+1)
Skills Athletics +3, Insight +6
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 14000 cp. 1 Magnifying glass. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Thorpe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. His eyes are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Rich, Family. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Thorpe High-hill, Male Halfling Druid 10
Small (3'3") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Sheldon, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His hair, while still mostly golden, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.

History: He got into the Guard business at a young age. His childhood dream was to be a Bowyer, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Lazy, Insane. Bonds: Attractive, Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Kody Sheldon, Male Human Paladin 11
Medium (6'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Terran, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 80 pp. Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1100 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Ar-Baruk Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black coat over a green low-cut shirt, and a Stetson hat upon his head. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Gifted. Bonds: Has a crush, Slave, Adventurer. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Ar-Baruk Jacobs, Male Half-Orc Cleric 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs

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