Harvest In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red fur is knotted and matted. He has blue eyes and a brown hat with a grey feather.
Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Banker, Harvest learned a great deal about his father's area of expertise. In his 11th year, his parents were killed by a gnolls raid, leaving Harvest alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Enemies. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 120 pp. Star rose quartz (70 gp). Star rose quartz (70 gp).
Mordai Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His white hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He can't help but pocket interesting objects he comes across
History: Mordai lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Bonds: Attractive, Poor, Immigrant, Criminal record, Family. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Reirak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a robe, a symbol of the four houses of cards around his neck, and a longbow on his belt. He is tall, broad shouldered and powerfully built. His black hair has been sun bleached extensively. He has several tiny opal earrings on each ear.
Personality: Reirak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Architect, Reirak learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Extrovert. Bonds: Rich, Job, Religious. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 2100 sp.
Dalgal Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his right hand. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Dalgal hails from a village terrorized by illithids. His childhood dream was to be a Miner, but he was a colossal failure. He has achieved small success as a Performer.
Motivation: Many illithids want him driven away.
Flaws: Secretive. Bonds: Rich, Job, Enemies. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
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