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NPC Generator

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Advanced [show]


Halimath Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green costume with the symbols of the sun god on his torso. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: Calm and collected, he is a well trained Barber. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Criminal record. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Wallace, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Quarethon Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His long red crest is drawn into a two foot long braid. His eyes are red and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 8 years.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Bonds: Rich, Attractive, Job, Immigrant, Family. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Quarethon Argenthrixus, Male Dragonborn Druid 13
Medium (6'3") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 19 (+4)13 (+1)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 14
Languages Common, Terran, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554432100

Possessions: 100 pp. Aquamarine (400 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Nim Hanali, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a small bristly mustache and wavy chestnut hair. His eyes are blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Nim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Slave. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nim Hanali, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 17 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Jebeddo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Jebeddo Daergel, Male Gnome Cleric 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 pp.


Social Check DCs

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