Tarhun Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Shepherd uniform and is in decent physical shape. His crest is cut close to his head. His red eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. Recently the stress of being a Shepherd has made it difficult for him to sleep.
Motivation: Wants to open a new tavern.
Ideals: Joker, Gifted, Logical. Flaws: Insomniac. Bonds: Job. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 90 pp. Fiery yellow corundum (600 gp). Brown-green garnet (120 gp).
Dagger In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He sports violet clothing, slightly heavier than average wear. His brown fur is still thick. His blue unseeing eyes seem to look past you.
Personality: Dagger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. A freak accident while working with his Barber father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Opinionated. Flaws: Disease. Bonds: Military. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Gerald Cornish, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears red leather gloves, a red jacket, and tight pants. His hair is cut close to his head. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.
History: Gerald was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Red garnet (70 gp).
Shivering Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a well pressed and immaculate suit (or dress). His fur, while still mostly lavender, has prominent grey streaks. His eyes are blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Shivering never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: In love, Family. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Amber (100 gp). Iolite (40 gp). Violet garnet (300 gp). Bloodstone (40 gp). 1 Minor magic item.
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