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Hoshgrish Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is slicked back into a classic pompadour. He has gleaming, smiling amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Hoshgrish is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hoshgrish lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: To pay off his debts; and his relatives are trying to arrange a marriage

Flaws: Depressed, Addict. Bonds: Family, Slave, Debt. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Hoshgrish Budd, Male Half-Orc Warlock 17
Medium (5'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 70 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 300 pp. Banded agate (8 gp). Malachite (8 gp). Banded agate (8 gp). Deep green spinel (100 gp). Eye agate (8 gp). Chrysoberyl (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Senteq Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a red costume with the symbols of his god on his torso, he is not a threatening figure. He has wavy brown hair. His green unseeing eyes seem to look past you.

Personality: Senteq speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Senteq would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Military, Criminal record. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Senteq Silverthread, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Shy. Bonds: Mentor, Military. Occupation: Mayor

Voice: German accent

Attributes [hide]

Manfred Atherton, Male Human Adept 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 4000 sp. 4 Holy water. 4 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and white handkerchief worn on his right side. He wears a small hat to hide his balding. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Guard business at a young age. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Adrik Eversharp, Male Dwarf Rogue 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 2000 sp. Moss agate (5 gp). Red-brown spinel (160 gp). Black pearl (600 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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