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NPC Generator

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Advanced [show]


Stannor Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He was granted divine powers by his dying brother.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Stannor Sunmeadow, Male Halfling Warlock 10
Small (3'4") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Medicine +7, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: A small bag of saffron. (80 gp). Gold and topaz bottle stopper cork (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A roughly beaten golden orb (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item.


Social Check DCs


Merihim Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his right side. He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. He has done his best to style his red hair to look like a famous performer. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: A need for knowledge about a nearby landmark; and to settle down with his crush

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Merihim Comedy, Male Tiefling Cleric 15
Medium (6'9") Tiefling, Neutral Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 19 (+4)16 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443210

Possessions: 1200 pp. Silver comb with moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Rurik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey cloak. He wears his brown hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant, Criminal record, Religious. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Rurik Gorunn, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp.


Social Check DCs


Jocelyn Cornish, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Rich. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Jocelyn Cornish, Male Human Monk 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs

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