Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He has a slight overbite and is overall scrawny. His golden hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. Some 7 years later his spouse died after the birth of his son. Heartbroken, Morkral never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Gifted. Flaws: Secretive. Bonds: In love, Poor, Has a crush. Occupation: Servant
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Azdûsh Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy red pantaloons and a black scarf. His brown hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. When Azdûsh reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Military. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp.
Ghaliver Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.
History: When he was but 7 years old his parents immigrated from the north. His arcane abilities were realized during a raid on his village. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp.
Crampernap Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Crampernap embodies much of what other species detest in the Gnomes. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Crampernap and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Masterwork manacles. 1 Superior lock.
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