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NPC Generator

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Advanced [show]


Tim Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a red poncho over his likewise colored trousers and shirt. His auburn hair is slicked back into a classic pompadour. He has violet eyes and a red hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He struck the Mortician job and began his own company from there.

Motivation: He has money and likes to spend it; and balancing his hectic life and new mortician responsibilities is difficult

Flaws: Antagonistic, Shy, Ugly. Bonds: Job, Rich. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Tim Staurheim, Male Human Cleric 6
Medium (5'8") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 sp.


Social Check DCs


Howard Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His father raised him in a mountain cabin. Howard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Insomniac, Antagonistic. Bonds: Family, Nature, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Howard Brightmoon, Male Halfling Rogue 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 pp. Solid gold idol (200 gp). An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Boddynock Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears rags and sports a simple walking cane. He has a hunchback. His golden hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Mentor. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Boddynock Nucklestamp, Male Gnome Druid 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: Just what you see.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has cinnamon fur. He has a dull look in his amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Optimist, Artistic. Bonds: Nature, Adventurer, Rich. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Great Running, Male Tabaxi Wizard 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Giant, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 1900 gp. Chrysoprase (40 gp). Star ruby (1100 gp). Blue quartz (13 gp). Blue sapphire (1100 gp). Hematite (13 gp).


Social Check DCs

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