Uthemar Aloro, Male Elf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. His skin is fair and his fingers are delicate and long. His hair is black and very short. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Greedy, Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1500 sp. Sardonyx (20 gp).
Wiggan Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Disciplined, Entrepeneur, Philantrophist. Bonds: Poor, Criminal record. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Varis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Varis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north to a Servant, Varis learned a great deal about his father's area of expertise. After coming to the age of reason, Varis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Merchant again.
Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Coral (120 gp).
Zed Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man typically wears yellow cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is chestnut and curly. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Zed speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.
History: Born in the north to a Architect, Zed learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Expand his business; and to be a assassin again
Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Gnome, Goblin, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp. Solid gold idol (200 gp). 1 Masterwork Common Melee.
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