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NPC Generator

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Advanced [show]


Thamuz Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Impeccable, Opinionated. Bonds: Poor, Mentor, Family. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thamuz Principle, Male Tiefling Adept 5
Medium (5'8") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills Deception +7
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Emerald (1200 gp). White opal (1200 gp). Blue sapphire (1200 gp).


Social Check DCs


Nuraval Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Nuraval Bloodkith, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Fabien Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His black hair is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.

History: Born to a Layabout, his father struggled to pay the bills. Fabien abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Fabien Timbers, Male Gnome Adept 11
Small (3'3") Gnome, Lawful Neutral (CR 11)
Armor Class 15
Hit Points 93 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)11 (+0) 10 (+0)9 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1500 gp. Banded agate (8 gp). Amber (150 gp). Tiger eye turquoise (8 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His brown hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Locksmith business at a young age. He dropped out of school before completing his studies. He became a Locksmith soon after.

Motivation: He is content; and sabotage a competitor

Ideals: Persistence, Impeccable, Logical. Flaws: Mundane. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Einkil Dankil, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: Eye agate (15 gp).


Social Check DCs

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