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NPC Generator

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Advanced [show]


Guy Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is muscular with a powerful set of arms. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Lycanthrope in disguise. Guy was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Guy Livingstone, Male Human Fighter 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 220 pp. Moss agate (14 gp). Golden pearl (150 gp). Peridot (80 gp). Tiger eye turquoise (14 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish white hair is in a traditional bowl cut. His eyes are a pleasant brown.

Personality: A skeptical and narcissistic man, Uthemar's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Uthemar's homeland. Uthemar decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Uthemar Ofandrus, Male Elf Expert 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His blonde hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult.

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Robert Ramsay, Male Human Paladin 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. He's since become an addict/alcoholic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Racist, Addict. Bonds: Adventurer, Debt. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Don Beverly, Male Human Monk 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)17 (+3) 18 (+4)15 (+2)
Skills Stealth +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp. 1 Half-Plate.


Social Check DCs

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