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NPC Generator

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Advanced [show]


Baradad Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries monstrous two handed axes. His gold crest is braided into rings. His red eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Baradad was born in the south. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Baradad Sumnarghthrysh, Male Dragonborn Ranger 6
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. Chrysoberyl (110 gp). Onyx (20 gp).


Social Check DCs


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his grey robe and has his flail always slung over his shoulder. His hair is long and auburn with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Boddynock Folkor, Male Gnome Warrior 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Left-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur is thinning but still full. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Flaws: Mundane, Impulsive, Depressed. Bonds: Attractive, Slave, Family. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Left-Handed Of Ebony, Male Tabaxi Rogue 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Yurk Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His blonde hair is cut short. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Yurk was born in the west. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Persistence, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Yurk Vance, Male Half-Orc Commoner 1
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)8 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 20 gp.


Social Check DCs

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