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NPC Generator

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Advanced [show]


Mûzglob Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Joker, Fighting. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Mûzglob Quinton, Male Half-Orc Warlock 2
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. His eyes are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: John was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

John Addington, Male Human Fighter 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Sindri Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His white hair is slicked back into a classic pompadour. He has gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Sindri was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Sindri Boondiggles, Male Gnome Commoner 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears professional attire. His silver hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vanuath Zheng, Male Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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