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NPC Generator

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Advanced [show]


Purban Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Purban was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he is content

Ideals: Justice, Artistic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Purban Deephollow, Male Halfling Rogue 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic, Orc, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. Golden yellow topaz (300 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His black hair is drawn into a tight pony tail with a dagger scrunchie. This hazel eyed easterner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He became a Stableman soon after.

Motivation: Many giants want him driven away; and sabotage a competitor

Ideals: Disciplined. Flaws: Impulsive. Bonds: Slave, Poor, Job, Enemies. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Warryn Turen, Male Gnome Expert 6
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 15
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Spyglass.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy green suit, and a wedding ring on his left hand. His hair is short and white. His eyes are likewise blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Bellfounder business at a young age. In his 10th year, his parents were killed by a drow raid, leaving Hupe alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Bellfounder.

Motivation: He is unsatisfied with his job; and he wants revenge against drow

Flaws: Shy. Bonds: Attractive, In love, Religious, Job, Enemies. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Hupe Whispermouse, Male Halfling Adept 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his left side. He is bristling with hidden weapons, mostly sais and ceremonial daggers. He keeps his chestnut hair in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Server business at a young age. Veit was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Veit decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Rich, Family. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Veit Lutgehr, Male Dwarf Paladin 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 sp. 1 Climber’s kit. 1 Magnifying glass. 1 Silk rope.


Social Check DCs

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