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NPC Generator

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Advanced [show]


Nykkan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: To clean up the streets; and to be a dyer again

Flaws: Shy, Addict. Bonds: Attractive, Poor, Job, Guardian. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Nykkan Chumbyxirinnish, Male Dragonborn Rogue 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp. 4 Thunderstones.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown cloak and cross-gartered black stockings. His black fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Fearful. Bonds: Job, Military, Religious. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drifting Candle, Male Tabaxi Adept 7
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Carnelian (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Laucian Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in pastel turtlenecks beneath a tan coat with black slacks. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Laucian embodies much of what other species detest in the Half-Elves. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small island village. A gifted student he started as a Hunter, but he got bored and became a Gardener. He has drifted from career to career and currently works as a Gardener.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Laucian Jacobs, Male Half-Elf Fighter 8
Medium (5'7") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Tourmaline (40 gp).


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair up in a very large beehive style do. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alston grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alston. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Alston Ironhide, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 25000 cp.


Social Check DCs

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