Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has done his best to style his yellow fur to look like a famous performer. His blue eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sun reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Junk Dealer soon after.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Rich, Military, Job, Family. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 100 pp. Azurite (4 gp). Black pearl (800 gp).
Ozyman Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His silver hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Disease, Addict, Insomniac. Bonds: Poor, Enemies. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Rock crystal (40 gp). Brown-green garnet (130 gp). Freshwater pearl (7 gp). Black star sapphire (1500 gp). Aquamarine (1100 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.
Tarhun Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has white crest. He has a dull look in his gold eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Tarhun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Bonds: Attractive, Job, Rich, Nature. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 37 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Sylvan, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 800 gp.
Erias Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. He keeps his long black hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a daughter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Bonds: Attractive, Has a crush, Religious, Mentor, In love. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Aquan, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1200 gp. Violet garnet (1500 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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