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NPC Generator

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Advanced [show]


Oloric Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is renowned for his bright grey suits and hats. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: Oloric was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He became a Brewer soon after.

Motivation: He has passion for adventuring and risk; and many drow want him driven away

Ideals: Impeccable, Gifted. Bonds: Job, Enemies, Adventurer. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Fireforge, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp.


Social Check DCs


Tod Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: To unite with his brother; and he is greedy

Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Tod Brushgather, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +8

Possessions: 700 gp. Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. His chestnut hair is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: Naill lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Family. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Naill Holimion, Male Elf Rogue 9
Medium (5'0") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 190 pp.


Social Check DCs


Beast Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" northern man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His long gray fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He was raised in a forest tribe. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Insomniac. Bonds: Adventurer, Nature, Slave. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Beast Hummingbird, Male Tabaxi Bard 4
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 41000 sp. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs

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